Reviewed · ESCAPE ROOMS & TREASURE HUNTS
Outbreak Escape Room
The main hook here is simple: you have 75 minutes to complete a cure that could save mankind. That is a useful 25 percent more play time than the usual escape room, giving your team room to think, argue, laugh, and recover from a wrong turn. I like the private-room setup and the clear story, which gives the puzzles a purpose beyond simply finding a key.
I also like the dedicated game master and the team photo sent after the session. Kassandra is praised for patient, professional help, while Lasse gets a nod for adding fun touches such as a cloak. The main consideration is price: $356.71 per group of up to six is good value for a full private activity, but a poor deal for a small two-person group.
Key points to know before you book

- A 75-minute game: You get more solving time than the usual escape room, with the entire visit lasting about two hours.
- A pandemic cure storyline: Your group works together to complete a cure before time runs out.
- Private play for up to six: Only your own group takes part in the room.
- A strong team-building test: The puzzles reveal different problem-solving styles and encourage real cooperation.
- Experienced game masters: Kassandra and Lasse are among the named hosts praised for patience, guidance, and fun.
- Large-group friendly: Ten identical rooms allow up to 60 people to play at the same time.
The Outbreak story gives every puzzle a purpose
Outbreak is built around a deadly pandemic and an unfinished cure. Your job is to complete the treatment before time runs out. That story gives the room a clear goal, which matters because escape rooms can otherwise feel like a collection of unrelated locks and riddles.
I like this setup for groups that want more than a quick puzzle sprint. You are not simply trying to leave a room. You are working toward a shared result, and every clue can feel like part of the larger task. The theme also gives quieter members of your group a way into the game. Someone who is not fast with number puzzles may spot a story detail, notice a visual clue, or connect two pieces of information.
The exact puzzles are not described in advance, and that is a good reason not to search for solutions before you go. The fun depends on discovering the room’s logic with your team. Expect to combine observation, communication, and trial and error rather than rely on one clever person to solve everything.
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A full 75 minutes to think, test, and recover

The game itself lasts 75 minutes. That extra quarter hour matters. Many escape rooms give you an hour, which can feel rushed if your team loses time early. Here, a wrong path does not necessarily end the experience. You have more room to reset, listen to a hint, and try again.
The total visit takes about two hours. That includes the introduction before the game and the ending afterward. Plan around the full block of time, not just the 75-minute clock. You will want to arrive ready to listen to the rules and story, then allow time for the final wrap-up and team picture.
The longer format can also help mixed-experience groups. If one person in your party has played several escape rooms and another has never tried one, the added time can reduce pressure. You still need to work quickly, but the session does not depend on perfect performance from the first minute.
There is one trade-off. A 75-minute room requires sustained attention. If your group prefers a short, casual activity, the length may feel demanding. For people who enjoy puzzles and teamwork, it is one of the strongest reasons to choose Outbreak.
What happens at Aldersrogade 6A

The activity begins and ends at Escape Room by Midgaard Event, at Aldersrogade 6A in Copenhagen. You meet your game master there, receive the introduction, and enter the private room with your group.
The opening briefing is important. Pay attention to how the room works, what you can touch, and how to ask for help. A good escape-room session depends on clear communication from the start. The game master is not there to solve the room for you, but to keep the session moving when your team gets stuck.
The ending includes a picture of all teams, which is sent to you afterward. That is a small but useful extra. It gives your group something to keep after the activity, especially if this is part of a work outing, birthday, or larger Copenhagen weekend.
The experience is offered in English. That makes it practical for international groups, though you should still choose teammates who are comfortable discussing clues and instructions in English.
Why the private-room format matters

Your booking is private, so only your own group participates. That changes the tone of the game. You do not need to coordinate with strangers, explain your group’s habits to another party, or worry about a very competitive outsider taking over the room.
For six people, the format should give you enough hands and eyes without becoming too crowded. That is a useful group size for dividing tasks. Two people can inspect one clue while others work on a different problem, then everyone can compare notes.
The room is also designed for large events. Outbreak has ten identical rooms and can handle up to 60 people at once. Your own booking remains private, but a company, school, or large birthday group can schedule several rooms for simultaneous play.
That setup is especially useful for workplace events. The activity asks people to share information, listen to different ideas, and notice skills that may not appear during ordinary work. One session was praised as a good way to reveal unexpected abilities among colleagues. That is not just marketing language. Escape rooms quickly show who spots patterns, who keeps track of details, who stays calm, and who helps bring a scattered group together.
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Game masters Kassandra and Lasse add the human touch

A game master can make or break an escape room. Too little help leaves a team frustrated. Too much help removes the satisfaction of solving a clue yourself. The strongest comments here focus on Kassandra, who is described as patient, professional, kind, and helpful.
That matters for families and first-time players. A group with children aged three and six had a positive session, with the host helping the children feel comfortable and involved. Children must be accompanied by an adult, but the experience can work for a family group if the children enjoy puzzles and can handle the theme.
Kassandra also received praise for waiting patiently when a large group arrived late. You should not treat that as permission to arrive late, especially because the session has a fixed schedule, but it suggests a host who can handle real-world group problems without adding stress.
Lasse is also named in the feedback, with a mention of a cloak that added to the fun. Costumes and themed touches can seem minor, but they help create a stronger mood from the opening moments through the ending.
The room’s decoration is another part of the experience. You are not simply standing in an empty space with a few padlocks. The setting supports the pandemic story and helps carry the mood from the introduction into the game.
How difficult is Outbreak?

The available information does not give the room an official difficulty rating. You should expect a real challenge, though. One group felt it needed another 30 minutes to finish, while still describing the session as one of its best escape rooms.
That tells you two useful things. First, the room may not be easy to complete within the time limit. Second, failing to finish does not automatically mean the activity was unsuccessful. Escape rooms are often about the process: spotting connections, communicating under pressure, and getting as far as you can.
You should divide tasks early. Say clues aloud instead of keeping discoveries to yourself. Put solved items in one place, and avoid having three people repeat the same search. If the game master offers a hint, use it as a tool rather than treating it as a defeat. The extra 15 minutes gives you a little breathing room, but it does not remove the need for organized teamwork.
The challenge level should suit adults, older children, office groups, and friends who like a shared problem. Very young children may enjoy the costumes and atmosphere more than the full puzzle structure. The family experience with three and six year olds shows that young children can take part, but an adult should expect to guide them.
Price and group value at $356.71

The listed price is $356.71 per group of up to six. That is not a cheap Copenhagen activity, but the right way to judge it is by group size and privacy.
With six people, the cost works out to about $59.45 per person. You receive a private room, a dedicated game master, 75 minutes of game time, an introduction and ending, and a team photo. For a special occasion or company outing, that can be reasonable, especially because the activity occupies roughly two hours.
With four people, the cost is about $89.18 each. With two people, it becomes much more expensive per person. I would book this for a full group whenever possible. The room is designed around cooperation, and a larger team gives you both better value and more ways to solve the puzzles.
The price does not include alcoholic drinks. Those are available to purchase, but they are not part of the experience. Parking is also extra. Street parking is listed at DKK 9 per hour, so driving adds a small cost on top of the booking.
For a large company group, the ten-room setup can make the price easier to justify. Up to 60 people can play at the same time, giving a big group a shared activity without putting everyone in one crowded room. Each small team still gets its own private game.
Getting there and planning your visit

The meeting point is Aldersrogade 6A, 2100 København. The location is near public transportation, so you do not need to rely on a car. If you drive, remember that parking is not included and street parking costs DKK 9 per hour.
When booking, put your preferred start time in the special requirements box. Confirmation arrives within 48 hours, subject to availability. Since the activity is often booked about seven days ahead, I would not leave a popular weekend or group event until the last moment.
The booking is non-refundable and cannot be changed for any reason. That makes timing important. Check your group’s schedule before paying, and make sure everyone knows where to meet. The room is private, but the reservation is still tied to the selected time.
Bring a group that can arrive together and communicate in English. Children need an adult with them. Most people can participate, and no special fitness requirement is stated, but the activity depends on active thinking and cooperation.
Who should book Outbreak?
I would choose Outbreak for friends, families with puzzle-loving children, workplace groups, and anyone who wants a structured indoor activity in Copenhagen. It is particularly good when you have six people to share the cost and when you want an experience that creates a common story for the whole group.
It also suits people who have already tried escape rooms and want a longer session. The 75-minute game gives experienced players more time to work through a difficult room, while the clear pandemic plot helps newcomers understand what they are trying to achieve.
I would think twice if your group dislikes time pressure, gets frustrated by unsolved puzzles, or wants a relaxed drink-based activity. The story involves a deadly pandemic, so anyone looking for a light, non-threatening theme may prefer another kind of outing.
The strongest qualities are the private format, longer game time, themed decoration, and human help from hosts such as Kassandra and Lasse. The main weaknesses are the high total price for a small group, the strict cancellation terms, and the possibility that you may not finish every puzzle within 75 minutes.
Should you book Outbreak Escape Room?
Book it if you can fill most or all of the six places and enjoy solving problems as a team. You get a private room, a longer-than-usual game, English-language hosting, and a story that gives the activity direction.
For a family, confirm that the children are comfortable with the pandemic theme and bring an adult who can help with the puzzles. For a company, the ten-room setup makes it one of the more practical choices for a large group. For two people, the cost is harder to defend unless the private experience is especially important to you.
With a listed rating of 5 from 122 reviews and recommendation from 99 percent of people who rated it, Outbreak has a strong record. I would call it a good Copenhagen choice for a full, cooperative group that wants a serious puzzle challenge with enough time to enjoy the process.
FAQ
Where is Outbreak Escape Room located?
It is located at Aldersrogade 6A, 2100 København, Denmark.
How long does the experience last?
The puzzle game lasts 75 minutes. The complete visit, including the introduction and ending, takes about two hours.
How many people can join one private booking?
One private room accommodates up to six people. The larger venue has ten identical rooms and can host up to 60 people at the same time.
Is the activity offered in English?
Yes. The experience is offered in English.
Is the room private?
Yes. Only your own group participates in the private escape room.
What is included in the price?
The booking includes a private escape room, a dedicated guide or game master, and a picture of all teams that is sent to you.
Are drinks included?
No. Alcoholic drinks are not included, though they are available to purchase.
Is parking included?
No. Parking costs extra. Street parking is listed at DKK 9 per hour.
Can children participate?
Children can participate but must be accompanied by an adult. Most people can take part in the activity.
Can I cancel or change my booking?
No. The experience is non-refundable and cannot be changed for any reason.
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